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:beetle: First hack to scan static bodies

DricomDragon 9 months ago
parent
commit
b5114bd8e2
1 changed files with 5 additions and 0 deletions
  1. 5 0
      areaForStatic/overlap.gd

+ 5 - 0
areaForStatic/overlap.gd

@@ -6,6 +6,7 @@ func _process(delta):
 	for body in bodies:
 		print(body.get_name(), " is overlapping with me")
 		body.paint()
+	force_body_scan()
 
 
 func _unhandled_input(event: InputEvent) -> void:
@@ -14,6 +15,10 @@ func _unhandled_input(event: InputEvent) -> void:
 		position = mouseMotion.position
 
 
+func force_body_scan() -> void:
+	set_position(get_position())
+
+
 func _on_body_entered(body: Node2D) -> void:
 	print(body.get_name(), " entered in my area")
 	body.paint()