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:fire: Remove debug prints

DricomDragon 1 year ago
parent
commit
d7e02d745e
1 changed files with 0 additions and 2 deletions
  1. 0 2
      first3d/run/levels/camera_tracker.gd

+ 0 - 2
first3d/run/levels/camera_tracker.gd

@@ -24,9 +24,7 @@ func _process(_delta: float) -> void:
 func _adjust_distance() -> void:
 	var target: Vector3 = _tracked_node.get_global_position()
 	var current_distance: float = position.distance_to(target)
-	print("From ", position, " to ", target, ", there are ", current_distance, "m")
 	if current_distance > _max_distance:
-		print(current_distance, " is above ", _max_distance)
 		var diff: float = current_distance - _max_distance
 		set_position(position + transform.basis * Vector3.FORWARD * diff)