[gd_scene load_steps=7 format=3 uid="uid://dir0a2wjc5s7w"] [ext_resource type="Script" path="res://component/entity/player/player.gd" id="1_hwwnj"] [ext_resource type="Script" path="res://component/entity/player/player_input.gd" id="2_ju3m6"] [sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_fb1vy"] properties/0/path = NodePath(".:player") properties/0/spawn = true properties/0/sync = false properties/1/path = NodePath(".:position") properties/1/spawn = true properties/1/sync = true properties/2/path = NodePath(".:velocity") properties/2/spawn = true properties/2/sync = true [sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_hoavk"] properties/0/path = NodePath(".:direction") properties/0/spawn = false properties/0/sync = true [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_37qaq"] [sub_resource type="CapsuleMesh" id="CapsuleMesh_jab13"] radial_segments = 8 rings = 4 [node name="Player" type="CharacterBody3D"] script = ExtResource("1_hwwnj") [node name="ServerSynchronizer" type="MultiplayerSynchronizer" parent="."] replication_config = SubResource("SceneReplicationConfig_fb1vy") [node name="PlayerInput" type="MultiplayerSynchronizer" parent="."] root_path = NodePath(".") replication_config = SubResource("SceneReplicationConfig_hoavk") script = ExtResource("2_ju3m6") jumping = null direction = null [node name="CollisionShape3D" type="CollisionShape3D" parent="."] shape = SubResource("CapsuleShape3D_37qaq") [node name="MeshInstance3D" type="MeshInstance3D" parent="."] mesh = SubResource("CapsuleMesh_jab13") [node name="Camera3D" type="Camera3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.40432, 2.04444)