project.godot 1.4 KB

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  1. config_version=5
  2. [application]
  3. config/name="Network Example Gd4"
  4. config/description="Scene replication example in 3D with Godot 4"
  5. run/main_scene="res://run/multiplayer.tscn"
  6. config/features=PackedStringArray("4.0")
  7. config/tags=PackedStringArray("dricom")
  8. [input]
  9. move_right={
  10. "deadzone": 0.5,
  11. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"echo":false,"script":null)
  12. ]
  13. }
  14. move_left={
  15. "deadzone": 0.5,
  16. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"echo":false,"script":null)
  17. ]
  18. }
  19. jump={
  20. "deadzone": 0.5,
  21. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"echo":false,"script":null)
  22. , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":true,"script":null)
  23. ]
  24. }