ground051.jpg.import 833 B

1234567891011121314151617181920212223242526272829303132333435
  1. [remap]
  2. importer="texture"
  3. type="CompressedTexture2D"
  4. uid="uid://cgwafs6ukpm7y"
  5. path.s3tc="res://.godot/imported/ground051.jpg-c3a76187b44b0be8f6c804fea4e92bca.s3tc.ctex"
  6. metadata={
  7. "imported_formats": ["s3tc_bptc"],
  8. "vram_texture": true
  9. }
  10. [deps]
  11. source_file="res://component/entity/ground/ground051.jpg"
  12. dest_files=["res://.godot/imported/ground051.jpg-c3a76187b44b0be8f6c804fea4e92bca.s3tc.ctex"]
  13. [params]
  14. compress/mode=2
  15. compress/high_quality=false
  16. compress/lossy_quality=0.7
  17. compress/hdr_compression=1
  18. compress/normal_map=0
  19. compress/channel_pack=0
  20. mipmaps/generate=true
  21. mipmaps/limit=-1
  22. roughness/mode=0
  23. roughness/src_normal=""
  24. process/fix_alpha_border=true
  25. process/premult_alpha=false
  26. process/normal_map_invert_y=false
  27. process/hdr_as_srgb=false
  28. process/hdr_clamp_exposure=false
  29. process/size_limit=0
  30. detect_3d/compress_to=0