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- class_name MusicPlayer
- extends AudioStreamPlayer
- func resume() -> void:
- if stream_paused:
- stream_paused = false
- else:
- play()
- func pause() -> void:
- stream_paused = true
- func _on_driver_got_in():
- print("play")
- resume()
- func _on_driver_got_out():
- print("stop")
- pause()
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