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- [gd_scene load_steps=4 format=3 uid="uid://cf2fnyf7gud6c"]
- [ext_resource type="Script" path="res://run/levels/player_manager.gd" id="1_hhmm0"]
- [sub_resource type="PhysicsMaterial" id="PhysicsMaterial_kb8qo"]
- [sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_kbpyq"]
- [node name="Final" type="Node2D"]
- script = ExtResource("1_hhmm0")
- [node name="Floor" type="StaticBody2D" parent="."]
- position = Vector2(2, 653)
- physics_material_override = SubResource("PhysicsMaterial_kb8qo")
- [node name="Limit" type="CollisionShape2D" parent="Floor"]
- shape = SubResource("WorldBoundaryShape2D_kbpyq")
- [node name="PlayerPool" type="Node2D" parent="."]
- [node name="MultiplayerSpawner" type="MultiplayerSpawner" parent="."]
- _spawnable_scenes = PackedStringArray("res://component/entity/jumper/jumper.tscn")
- spawn_path = NodePath("../PlayerPool")
- spawn_limit = 4
- [node name="Line2D" type="Line2D" parent="."]
- position = Vector2(4, 653)
- points = PackedVector2Array(700, 0, 0, 0)
- default_color = Color(0, 1, 1, 1)
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