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:truck: Importe les assets de Alpha Raquette

De la v2.
DricomDragon 9 months ago
parent
commit
0c6e78f912

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godot/composants/interface/curseur/arrow_nw.png


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godot/composants/interface/curseur/curseur.gd

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+class_name Curseur
+extends Object
+## Gere l'aspec du curseur
+
+const curseur_main: Texture = preload("res://composants/interface/curseur/hand_point.png")
+const curseur_triangle: Texture = preload("res://composants/interface/curseur/pointer_c.png")
+const curseur_voyage: Texture = preload("res://composants/interface/curseur/arrow_nw.png")
+const curseur_viseur: Texture = preload("res://composants/interface/curseur/target_round_b.png")
+const centre_curseur_viseur := Vector2(16.0, 16.0)
+
+
+## A appeler une fois dans le programme pour configurer les apparences de base
+static func configure_aspects_par_defaut() -> void:
+	Input.set_custom_mouse_cursor(curseur_voyage, Input.CURSOR_MOVE)
+	Input.set_custom_mouse_cursor(curseur_main, Input.CURSOR_POINTING_HAND)
+
+
+## A appeler pour afficher des boutons de menu
+static func affiche_aspect_menu() -> void:
+	Input.set_custom_mouse_cursor(curseur_triangle, Input.CURSOR_ARROW)
+
+
+## A appeler pour afficher les curseurs d'action
+static func affiche_aspect_combat() -> void:
+	Input.set_custom_mouse_cursor(curseur_viseur, Input.CURSOR_ARROW, centre_curseur_viseur)

BIN
godot/composants/interface/curseur/hand_point.png


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godot/composants/interface/curseur/pointer_c.png


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godot/composants/interface/pause/AudioStreamGenerator.svg

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godot/composants/interface/pause/metalPanel.png


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+ 1 - 0
godot/composants/interface/perdu/perdu.tscn

@@ -25,6 +25,7 @@ theme_override_font_sizes/font_size = 40
 text = "Partie perdue ..."
 
 [node name="CommandeRetour" type="Label" parent="."]
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