Bläddra i källkod

:beetle: Supprime les briques en doublon dans le niveau avalanche

DricomDragon 9 månader sedan
förälder
incheckning
1c6683017d
1 ändrade filer med 0 tillägg och 9 borttagningar
  1. 0 9
      godot/exec/niveaux/avalanche.tscn

+ 0 - 9
godot/exec/niveaux/avalanche.tscn

@@ -39,9 +39,6 @@ script = ExtResource("4_66624")
 [node name="Brique1" parent="Briques/PicGauche" instance=ExtResource("5_rw2dy")]
 position = Vector2(210, 224)
 
-[node name="Brique5" parent="Briques/PicGauche" instance=ExtResource("5_rw2dy")]
-position = Vector2(210, 224)
-
 [node name="Brique6" parent="Briques/PicGauche" instance=ExtResource("5_rw2dy")]
 position = Vector2(210, 240)
 
@@ -68,9 +65,6 @@ script = ExtResource("4_66624")
 [node name="Brique1" parent="Briques/PicDroit" instance=ExtResource("5_rw2dy")]
 position = Vector2(210, 224)
 
-[node name="Brique5" parent="Briques/PicDroit" instance=ExtResource("5_rw2dy")]
-position = Vector2(210, 224)
-
 [node name="Brique6" parent="Briques/PicDroit" instance=ExtResource("5_rw2dy")]
 position = Vector2(210, 240)
 
@@ -98,9 +92,6 @@ mouvement_script = ExtResource("7_efa4s")
 [node name="Brique1" parent="Briques/Meca" instance=ExtResource("5_rw2dy")]
 position = Vector2(0, 16)
 
-[node name="Brique5" parent="Briques/Meca" instance=ExtResource("5_rw2dy")]
-position = Vector2(0, 16)
-
 [node name="Brique6" parent="Briques/Meca" instance=ExtResource("5_rw2dy")]
 position = Vector2(0, 32)