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@@ -20,12 +20,10 @@ platform_wall_layers = 4
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script = ExtResource("1_fuild")
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[node name="ImageSurcharge" type="Sprite2D" parent="."]
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-position = Vector2(-3, 0)
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texture = ExtResource("2_rvm4r")
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[node name="ImageStatique" type="Sprite2D" parent="."]
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visible = false
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-position = Vector2(-3, 0)
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texture = ExtResource("3_r4arp")
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[node name="Forme" type="CollisionShape2D" parent="."]
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