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:fire: Enleve la belle image de raquette

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DricomDragon 10 months ago
parent
commit
92bc015ab0
1 changed files with 2 additions and 2 deletions
  1. 2 2
      godot/composants/objets/raquette/raquette.tscn

+ 2 - 2
godot/composants/objets/raquette/raquette.tscn

@@ -2,7 +2,7 @@
 
 [ext_resource type="PhysicsMaterial" uid="uid://c6bddricwmcxx" path="res://ressources/materiaux/metal.tres" id="1_cuq4l"]
 [ext_resource type="Script" path="res://composants/objets/raquette/raquette.gd" id="2_t4r17"]
-[ext_resource type="Texture2D" uid="uid://blc5i1iovhwuw" path="res://composants/objets/raquette/sprite.png" id="3_n2v48"]
+[ext_resource type="Texture2D" uid="uid://cowaeq633xjxe" path="res://composants/objets/raquette/enveloppe.png" id="3_mw38s"]
 
 [sub_resource type="RectangleShape2D" id="RectangleShape2D_ong6t"]
 size = Vector2(120, 14)
@@ -14,7 +14,7 @@ physics_material_override = ExtResource("1_cuq4l")
 script = ExtResource("2_t4r17")
 
 [node name="Image" type="Sprite2D" parent="."]
-texture = ExtResource("3_n2v48")
+texture = ExtResource("3_mw38s")
 
 [node name="Forme" type="CollisionShape2D" parent="."]
 position = Vector2(0, 2)