I didn't do anything, Godot does it by itself.
@@ -15,6 +15,7 @@ dest_files=["res://.godot/imported/kenvector_future_thin.ttf-8c01368884dd8d6879d
Rendering=null
antialiasing=1
generate_mipmaps=false
+disable_embedded_bitmaps=true
multichannel_signed_distance_field=false
msdf_pixel_range=8
msdf_size=48