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:beetle: Corrige accessibilite du volume des bruits

Pour que ce soit accessible avec les fleches.
DricomDragon 8 months ago
parent
commit
f22c32757e
1 changed files with 6 additions and 0 deletions
  1. 6 0
      godot/composants/interface/pause/pause_menu.tscn

+ 6 - 0
godot/composants/interface/pause/pause_menu.tscn

@@ -82,6 +82,9 @@ stretch_mode = 3
 layout_mode = 2
 size_flags_horizontal = 3
 tooltip_text = "Volume de la musique."
+focus_neighbor_top = NodePath("../../Panel/Boutons/QuitterLeJeu")
+focus_neighbor_right = NodePath("../CurseurBruits")
+focus_neighbor_bottom = NodePath("../CurseurBruits")
 mouse_default_cursor_shape = 2
 min_value = -60.0
 max_value = 0.0
@@ -102,6 +105,9 @@ stretch_mode = 3
 layout_mode = 2
 size_flags_horizontal = 3
 tooltip_text = "Volume bruitages."
+focus_neighbor_left = NodePath("../CurseurMusique")
+focus_neighbor_top = NodePath("../../Panel/Boutons/QuitterLeJeu")
+focus_neighbor_bottom = NodePath("../CurseurMusique")
 mouse_default_cursor_shape = 2
 min_value = -60.0
 max_value = 0.0