balle.tscn 758 B

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  1. [gd_scene load_steps=4 format=3 uid="uid://vilrv0y5q2re"]
  2. [ext_resource type="PhysicsMaterial" uid="uid://c6bddricwmcxx" path="res://commun/materiaux/metal.tres" id="1_wa4mj"]
  3. [ext_resource type="Texture2D" uid="uid://muesywtpa7lp" path="res://composants/objets/balle/ball.png" id="2_j5m82"]
  4. [sub_resource type="CircleShape2D" id="CircleShape2D_lab73"]
  5. radius = 5.42
  6. [node name="Balle" type="RigidBody2D"]
  7. physics_material_override = ExtResource("1_wa4mj")
  8. gravity_scale = 0.0
  9. lock_rotation = true
  10. linear_velocity = Vector2(0, 600)
  11. linear_damp_mode = 1
  12. angular_damp_mode = 1
  13. [node name="Image" type="Sprite2D" parent="."]
  14. texture = ExtResource("2_j5m82")
  15. [node name="Forme" type="CollisionShape2D" parent="."]
  16. shape = SubResource("CircleShape2D_lab73")