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- [gd_scene load_steps=4 format=3 uid="uid://cpo1b44exbbyf"]
- [ext_resource type="PhysicsMaterial" uid="uid://c6bddricwmcxx" path="res://commun/materiaux/metal.tres" id="1_0thl6"]
- [ext_resource type="Texture2D" uid="uid://chi8i5odmp41w" path="res://icon.svg" id="2_2o1qk"]
- [sub_resource type="RectangleShape2D" id="RectangleShape2D_ong6t"]
- size = Vector2(104, 25)
- [node name="Raquette" type="StaticBody2D"]
- physics_material_override = ExtResource("1_0thl6")
- [node name="Image" type="Sprite2D" parent="."]
- scale = Vector2(0.826, 0.2)
- texture = ExtResource("2_2o1qk")
- [node name="Forme" type="CollisionShape2D" parent="."]
- shape = SubResource("RectangleShape2D_ong6t")
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