balle_de_feu.tscn 801 B

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  1. [gd_scene load_steps=4 format=3 uid="uid://caq4nri545npd"]
  2. [ext_resource type="Script" path="res://composants/objets/balle/balle_de_feu/balle_de_feu.gd" id="1_snyek"]
  3. [ext_resource type="Texture2D" uid="uid://pwewqo1blabg" path="res://composants/objets/balle/balle_de_feu/02.png" id="2_bp2kr"]
  4. [sub_resource type="CircleShape2D" id="CircleShape2D_lab73"]
  5. radius = 5.42
  6. [node name="BalleDeFeu" type="CharacterBody2D" groups=["groupe_des_balles"]]
  7. collision_mask = 22
  8. motion_mode = 1
  9. wall_min_slide_angle = 0.0
  10. platform_floor_layers = 2
  11. platform_wall_layers = 4
  12. script = ExtResource("1_snyek")
  13. [node name="Image" type="Sprite2D" parent="."]
  14. position = Vector2(-3, 0)
  15. texture = ExtResource("2_bp2kr")
  16. [node name="Forme" type="CollisionShape2D" parent="."]
  17. shape = SubResource("CircleShape2D_lab73")