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- [gd_scene load_steps=5 format=3 uid="uid://cpo1b44exbbyf"]
- [ext_resource type="PhysicsMaterial" uid="uid://c6bddricwmcxx" path="res://ressources/materiaux/metal.tres" id="1_cuq4l"]
- [ext_resource type="Script" path="res://composants/objets/raquette/raquette.gd" id="2_t4r17"]
- [ext_resource type="Texture2D" uid="uid://blc5i1iovhwuw" path="res://composants/objets/raquette/sprite.png" id="3_n2v48"]
- [sub_resource type="RectangleShape2D" id="RectangleShape2D_ong6t"]
- size = Vector2(120, 14)
- [node name="Raquette" type="StaticBody2D" groups=["groupe_des_raquettes"]]
- collision_layer = 2
- collision_mask = 9
- physics_material_override = ExtResource("1_cuq4l")
- script = ExtResource("2_t4r17")
- [node name="Image" type="Sprite2D" parent="."]
- texture = ExtResource("3_n2v48")
- [node name="Forme" type="CollisionShape2D" parent="."]
- position = Vector2(0, 2)
- shape = SubResource("RectangleShape2D_ong6t")
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