game.tscn 1.1 KB

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  1. [gd_scene load_steps=6 format=3 uid="uid://oem0iyyskwcr"]
  2. [ext_resource type="PackedScene" uid="uid://cnbv6y2ikfysg" path="res://composants/interface/choix_niveau/choix_niveau.tscn" id="1_8x2gm"]
  3. [ext_resource type="PackedScene" uid="uid://cvsfngjyx7xvw" path="res://composants/interface/pause/pause_menu.tscn" id="2_petgp"]
  4. [ext_resource type="AudioStream" uid="uid://behp4ubyhxee0" path="res://ressources/musiques/atelier_godot_menu-loop.ogg" id="3_aigju"]
  5. [ext_resource type="Script" path="res://exec/musique.gd" id="4_0hv66"]
  6. [ext_resource type="AudioStream" uid="uid://1p4lhi3rprps" path="res://ressources/musiques/atelier_godot_level_main_loop.ogg" id="5_7aios"]
  7. [node name="Game" type="Node"]
  8. [node name="ChoixNiveau" parent="." instance=ExtResource("1_8x2gm")]
  9. [node name="PauseMenu" parent="." instance=ExtResource("2_petgp")]
  10. [node name="Musique" type="AudioStreamPlayer" parent="."]
  11. process_mode = 3
  12. stream = ExtResource("3_aigju")
  13. autoplay = true
  14. bus = &"Musique"
  15. script = ExtResource("4_0hv66")
  16. musique_niveau = ExtResource("5_7aios")
  17. [connection signal="niveau_demarre" from="ChoixNiveau" to="Musique" method="_quand_niveau_demarre"]