arene.tscn 877 B

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  1. [gd_scene load_steps=4 format=3 uid="uid://b28d5a4be36qa"]
  2. [ext_resource type="PhysicsMaterial" uid="uid://c6bddricwmcxx" path="res://ressources/materiaux/metal.tres" id="1_h5k8j"]
  3. [sub_resource type="RectangleShape2D" id="RectangleShape2D_cjamf"]
  4. size = Vector2(820, 200)
  5. [sub_resource type="RectangleShape2D" id="RectangleShape2D_d3hv4"]
  6. size = Vector2(200, 1200)
  7. [node name="Arene" type="StaticBody2D"]
  8. collision_layer = 4
  9. physics_material_override = ExtResource("1_h5k8j")
  10. [node name="Haut" type="CollisionShape2D" parent="."]
  11. position = Vector2(210, -100)
  12. shape = SubResource("RectangleShape2D_cjamf")
  13. [node name="Droite" type="CollisionShape2D" parent="."]
  14. position = Vector2(520, 400)
  15. shape = SubResource("RectangleShape2D_d3hv4")
  16. [node name="Gauche" type="CollisionShape2D" parent="."]
  17. position = Vector2(-100, 400)
  18. shape = SubResource("RectangleShape2D_d3hv4")