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- [remap]
- importer="wav"
- type="AudioStreamWAV"
- uid="uid://cfmm8vsdh4ahu"
- path="res://.godot/imported/collision_sfx.wav-f7926b7f033001637468571d51b0d90d.sample"
- [deps]
- source_file="res://composants/objets/balle/collision_sfx.wav"
- dest_files=["res://.godot/imported/collision_sfx.wav-f7926b7f033001637468571d51b0d90d.sample"]
- [params]
- force/8_bit=false
- force/mono=false
- force/max_rate=false
- force/max_rate_hz=44100
- edit/trim=false
- edit/normalize=false
- edit/loop_mode=0
- edit/loop_begin=0
- edit/loop_end=-1
- compress/mode=0
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