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@@ -84,10 +84,10 @@ int main()
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world[j][i][t] = 0.0f;
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// Basic water
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- const float waterLevel = 0.05f;
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+ const float waterLevel = 1.0f;
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for (int j(0); j < HEIGHT; j++)
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for (int i(0); i < WIDTH; i++)
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- world[j][i][WATER] = waterLevel;
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+ world[j][i][WATER] = waterLevel / (HEIGHT - j);
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// Top mountain line
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const float mountainLevel = 10.0f;
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