Works very well for ground, but as a side effect, clouds appear bigger when moving.
@@ -11,6 +11,7 @@
[node name="Level1" type="Node2D"]
[node name="ParallaxBackground" type="ParallaxBackground" parent="."]
+scroll_ignore_camera_zoom = true
[node name="Ground" type="ParallaxLayer" parent="ParallaxBackground"]
motion_scale = Vector2(0.2, 0.2)