@@ -1,6 +1,21 @@
-[gd_scene load_steps=2 format=3 uid="uid://cqdewtd1yr4cn"]
+[gd_scene load_steps=4 format=3 uid="uid://cqdewtd1yr4cn"]
[ext_resource type="Texture2D" uid="uid://diymsf2qlhkbe" path="res://icon.svg" id="1_mexma"]
-[node name="GodotLogo" type="Sprite2D"]
+[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_jopk8"]
+bounce = 0.46
+
+[sub_resource type="RectangleShape2D" id="RectangleShape2D_hyykr"]
+size = Vector2(120, 120)
+[node name="Body" type="StaticBody2D"]
+collision_layer = 3
+collision_mask = 3
+physics_material_override = SubResource("PhysicsMaterial_jopk8")
+[node name="GodotLogo" type="Sprite2D" parent="."]
texture = ExtResource("1_mexma")
+[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
+position = Vector2(1, 0)
+shape = SubResource("RectangleShape2D_hyykr")
@@ -1,8 +1,11 @@
-[gd_scene load_steps=37 format=3 uid="uid://dlkwtp1gl45r"]
+[gd_scene load_steps=38 format=3 uid="uid://dlkwtp1gl45r"]
[ext_resource type="Texture2D" uid="uid://duw5x0fjt8jak" path="res://component/ships/NihilAce_spaceship_building_pack_32x32.png" id="1_4y72e"]
[ext_resource type="Script" path="res://component/ships/ship.gd" id="1_8hr01"]
+[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_g1gqc"]
+bounce = 0.1
[sub_resource type="TileMapPattern" id="TileMapPattern_uebyg"]
tile_data = PackedInt32Array(0, 851968, 3, 65536, 851968, 4, 1, 917504, 3, 65537, 917504, 4)
@@ -631,6 +634,7 @@ radius = 29.2746
collision_layer = 2
collision_mask = 2
mass = 400.0
+physics_material_override = SubResource("PhysicsMaterial_g1gqc")
linear_damp = 0.5
script = ExtResource("1_8hr01")