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Fix include for box2d

Follow box2d repo convention.
DricomDragon vor 4 Jahren
Ursprung
Commit
7e32f23b1c
2 geänderte Dateien mit 3 neuen und 3 gelöschten Zeilen
  1. 2 2
      Missiles.h
  2. 1 1
      main.cpp

+ 2 - 2
Missiles.h

@@ -6,7 +6,7 @@
 # include <vector>
 
 // bBox2D
-# include <Box2D/Box2D.h>
+# include <box2d/box2d.h>
 
 // Identification
 enum Identity { LAND = 0, PLANE = 1, INERT = 2, ANG = 3, ARROW = 4, CHARGE = 5 };
@@ -26,4 +26,4 @@ void createInert( b2Vec2 from, b2Body* target, b2World &world, Identity missile
 
 b2Vec2 anticipate( b2Body* missile, b2Body* target );
 
-# endif // MISSILES_H
+# endif // MISSILES_H

+ 1 - 1
main.cpp

@@ -7,7 +7,7 @@
 # include <SDL/SDL_gfxPrimitives.h>
 
 // bBox2D
-# include <Box2D/Box2D.h>
+# include <box2d/box2d.h>
 
 // Missiles
 # define MULTI 200.0f