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:wrench: Make the tiny plane seat a little bit more stable

DricomDragon 2 달 전
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4b38b523ca
1개의 변경된 파일1개의 추가작업 그리고 1개의 파일을 삭제
  1. 1 1
      godot/component/entity/vehicles/plane/tiny_plane.tscn

+ 1 - 1
godot/component/entity/vehicles/plane/tiny_plane.tscn

@@ -40,4 +40,4 @@ shape = SubResource("BoxShape3D_stelr")
 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.253056, -0.941579)
 
 [node name="UpDoor" type="Marker3D" parent="."]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.15208, -0.572886)
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.998944, -0.288461)