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Add rising effect when collected

DricomDragon 1 тиждень тому
батько
коміт
6a0d9fb622

+ 8 - 0
godot/component/entity/collectibles/chocolate/chocolate.tscn

@@ -50,6 +50,13 @@ tracks/1/path = NodePath(".")
 tracks/1/interp = 2
 tracks/1/loop_wrap = true
 tracks/1/keys = PackedFloat32Array(1, 1, 1, 1, 1, 2, 1, 0.003, 0.003, 0.003)
+tracks/2/type = "position_3d"
+tracks/2/imported = false
+tracks/2/enabled = true
+tracks/2/path = NodePath(".")
+tracks/2/interp = 2
+tracks/2/loop_wrap = true
+tracks/2/keys = PackedFloat32Array(0, 1, 0, 0, 0, 1, 1, 0, 1.5, 0, 2, 1, 0, 0, 0)
 
 [sub_resource type="AnimationLibrary" id="AnimationLibrary_djjxd"]
 _data = {
@@ -88,6 +95,7 @@ libraries = {
 autoplay = "idle"
 
 [node name="ChocolateTablet" type="Area3D" parent="."]
+transform = Transform3D(0.00300002, 0, 0, 0, 0.00300002, 0, 0, 0, 0.00300002, 0, 0, 0)
 collision_layer = 32
 collision_mask = 10