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@@ -146,7 +146,6 @@ func _get_head_up():
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## Make the player look forward
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func _look_forward(forward: Vector3) -> void:
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var horizontal_forward: Vector3 = forward.slide(Vector3.UP)
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- print("Forward ", forward, " without Y : ", horizontal_forward)
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if horizontal_forward.is_zero_approx():
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return
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else:
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