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- [gd_scene load_steps=4 format=3 uid="uid://bcpri2x5afoyb"]
- [ext_resource type="PackedScene" uid="uid://bii08dedmqwkm" path="res://component/entity/props/box/CubeContainer.glb" id="1_n6b7q"]
- [sub_resource type="PhysicsMaterial" id="PhysicsMaterial_ldttd"]
- friction = 0.9
- bounce = 0.2
- [sub_resource type="BoxShape3D" id="BoxShape3D_v0rct"]
- [node name="Box" type="RigidBody3D"]
- collision_layer = 16
- collision_mask = 31
- mass = 35.0
- physics_material_override = SubResource("PhysicsMaterial_ldttd")
- [node name="Shape" type="CollisionShape3D" parent="."]
- shape = SubResource("BoxShape3D_v0rct")
- [node name="CubeContainer" parent="." instance=ExtResource("1_n6b7q")]
- transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.5, 0)
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