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:beetle: Fix recalled balls crossing bricks

When the round is interrupted, balls must cross bricks when returning
home.
DricomDragon 3 years ago
parent
commit
a7fa866298
1 changed files with 1 additions and 1 deletions
  1. 1 1
      godot/component/entity/brick/Brick.tscn

+ 1 - 1
godot/component/entity/brick/Brick.tscn

@@ -10,7 +10,7 @@ extents = Vector2( 20, 10 )
 
 [node name="Brick" type="StaticBody2D"]
 collision_layer = 4
-collision_mask = 9
+collision_mask = 0
 script = ExtResource( 2 )
 
 [node name="Sprite" type="Sprite" parent="."]