Commit History

Autor SHA1 Mensaxe Data
  DricomDragon 8488f61a63 :lipstick: Shrink the popup size to the pause message %!s(int64=2) %!d(string=hai) anos
  DricomDragon 35d06e385e :lipstick: Add pause mode %!s(int64=2) %!d(string=hai) anos
  DricomDragon 63cb07562c :art: Add a background texture %!s(int64=2) %!d(string=hai) anos
  DricomDragon 984130c64b :recycle: Use anchors to set up UI components %!s(int64=2) %!d(string=hai) anos
  DricomDragon c3e70f1dce :truck: Use snake case naming convention %!s(int64=2) %!d(string=hai) anos
  DricomDragon 6bd4a242ae :truck: Move trail material into a dedicated resource %!s(int64=2) %!d(string=hai) anos
  DricomDragon 1eebaea4d0 :recycle: Fix orphan trail curve texture %!s(int64=2) %!d(string=hai) anos
  DricomDragon 7eea536261 :tada: Add the ability to restart a game %!s(int64=2) %!d(string=hai) anos
  DricomDragon e49ad0d03c :wrench: Slightly increase brick collision shape %!s(int64=2) %!d(string=hai) anos
  DricomDragon 910087e08e :wrench: Allow the window to be resizable %!s(int64=2) %!d(string=hai) anos
  DricomDragon 7a8720c1f0 :memo: Describe how to zip distributable files %!s(int64=2) %!d(string=hai) anos
  DricomDragon 52a4661eef :tada: Add an explosion when a brick blows up %!s(int64=2) %!d(string=hai) anos
  DricomDragon 8d06b6e4b2 :art: Improve feedback of brick ball impact %!s(int64=2) %!d(string=hai) anos
  DricomDragon a842f6701c :tada: Create a brick impact particle effect %!s(int64=2) %!d(string=hai) anos
  DricomDragon e53671a5a4 :truck: Manage brick color from a dedicated node %!s(int64=2) %!d(string=hai) anos
  DricomDragon 404e4854b3 :truck: Move trail into a dedicated scene %!s(int64=2) %!d(string=hai) anos
  DricomDragon 6e948d2223 :truck: Rename color sprite image %!s(int64=2) %!d(string=hai) anos
  DricomDragon 66b9b3156f :art: Restyle brick %!s(int64=2) %!d(string=hai) anos
  DricomDragon a7fa866298 :beetle: Fix recalled balls crossing bricks %!s(int64=2) %!d(string=hai) anos
  DricomDragon cd8634785d :recycle: Enforce Godot practices %!s(int64=2) %!d(string=hai) anos
  DricomDragon 157c582cea :wrench: Add maximum life for bricks %!s(int64=2) %!d(string=hai) anos
  DricomDragon e5a3ce71bb :fire: Remove tile set %!s(int64=2) %!d(string=hai) anos
  DricomDragon f27873f87f :fire: Remove ball kace_contact signal %!s(int64=2) %!d(string=hai) anos
  DricomDragon 195d55bd27 :fire: Remove life container %!s(int64=2) %!d(string=hai) anos
  DricomDragon e0fe8b17e3 :beetle: Fix game crash when quitting having balls %!s(int64=2) %!d(string=hai) anos
  DricomDragon 5796bc9073 :lipstick: Display life amount on bricks %!s(int64=2) %!d(string=hai) anos
  DricomDragon 66c6eb76de :truck: Extract color logic from brick %!s(int64=2) %!d(string=hai) anos
  DricomDragon 5cf1215392 :art: Colorize brick depending of life %!s(int64=2) %!d(string=hai) anos
  DricomDragon 86255e4781 Make the new brick breakable %!s(int64=2) %!d(string=hai) anos
  DricomDragon 6bdcfd847b Replace tile map bricks by dedicated entities %!s(int64=2) %!d(string=hai) anos