瀏覽代碼

:beetle: Fix recalled balls crossing bricks

When the round is interrupted, balls must cross bricks when returning
home.
DricomDragon 3 年之前
父節點
當前提交
a7fa866298
共有 1 個文件被更改,包括 1 次插入1 次删除
  1. 1 1
      godot/component/entity/brick/Brick.tscn

+ 1 - 1
godot/component/entity/brick/Brick.tscn

@@ -10,7 +10,7 @@ extents = Vector2( 20, 10 )
 
 [node name="Brick" type="StaticBody2D"]
 collision_layer = 4
-collision_mask = 9
+collision_mask = 0
 script = ExtResource( 2 )
 
 [node name="Sprite" type="Sprite" parent="."]