impact_material.tres 582 B

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  1. [gd_resource type="ParticlesMaterial" load_steps=3 format=2]
  2. [sub_resource type="Curve" id=1]
  3. _data = [ Vector2( 0, 1 ), 0.0, 0.0, 0, 0, Vector2( 1, 0 ), -2.90747, 0.0, 0, 0 ]
  4. [sub_resource type="CurveTexture" id=2]
  5. curve = SubResource( 1 )
  6. [resource]
  7. flag_disable_z = true
  8. spread = 180.0
  9. gravity = Vector3( 0, 0, 0 )
  10. initial_velocity = 300.0
  11. initial_velocity_random = 0.11
  12. angular_velocity = 100.0
  13. angular_velocity_random = 1.0
  14. orbit_velocity = 0.0
  15. orbit_velocity_random = 0.0
  16. damping = 54.21
  17. damping_random = 0.38
  18. angle = 90.0
  19. angle_random = 1.0
  20. scale_curve = SubResource( 2 )