@@ -10,9 +10,11 @@ tile_data = PoolIntArray( 0, 1, 0, 1, 1, 0, 2, 1, 0, 3, 1, 0, 4, 1, 0, 5, 1, 0,
[node name="Spawn1" parent="." instance=ExtResource( 2 )]
position = Vector2( 288, 1696 )
+rotation = 1.5708
[node name="Spawn2" parent="." instance=ExtResource( 2 )]
position = Vector2( 2720, 1696 )
+rotation = 4.71239
[node name="Spawn3" parent="." instance=ExtResource( 2 )]
position = Vector2( 1504, 864 )
@@ -13,6 +13,8 @@ position = Vector2( 608, 672 )
position = Vector2( 1568, 1376 )
position = Vector2( 416, 1632 )
+rotation = 3.14159
@@ -16,3 +16,4 @@ position = Vector2( 864, 1824 )
position = Vector2( 1504, 1824 )