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Shuffle levels when restarting a game

DricomDragon 5 years ago
parent
commit
f484b6761c
1 changed files with 1 additions and 0 deletions
  1. 1 0
      Game.gd

+ 1 - 0
Game.gd

@@ -55,6 +55,7 @@ func create_game():
 
 
 		if (levelIndex >= levelScenes.size()):
 		if (levelIndex >= levelScenes.size()):
 			levelIndex = 0
 			levelIndex = 0
+			levelScenes.shuffle()
 
 
 		if !levelScenes[levelIndex]:
 		if !levelScenes[levelIndex]:
 			levelScenes[levelIndex] = load_level(levelNames[levelIndex])
 			levelScenes[levelIndex] = load_level(levelNames[levelIndex])