A remake of MightyLiners with Godot engine

DricomDragon 30535af488 Move static group assignation to group editor 4 年 前
Levels deb2e14fcc Add the Atom arena 5 年 前
Resources ca89fa928e Rename the dark tile to `slow` 5 年 前
Tools b05dcb3e88 Ignore python generated files in Tools 5 年 前
.gitattributes 7d48ee6f88 Import Grid Godot template 5 年 前
.gitignore 5441845665 Ignore GoDot files 5 年 前
CharTween.gd 37c86fc20d Increase spawn transition time 4 年 前
Game.gd cdd8cfb909 Animate spawning transition 4 年 前
Game.tscn 91e7f5ce22 Keep players during level switching 4 年 前
LICENSE.md 7d48ee6f88 Import Grid Godot template 5 年 前
MainCamera.gd 91e7f5ce22 Keep players during level switching 4 年 前
Player.gd 30535af488 Move static group assignation to group editor 4 年 前
Player.tscn 30535af488 Move static group assignation to group editor 4 年 前
README.md 2d931a5a44 Add tutorial to create a new level 5 年 前
Spawner.gd 30535af488 Move static group assignation to group editor 4 年 前
Spawner.tscn 30535af488 Move static group assignation to group editor 4 年 前
default_env.tres 7d48ee6f88 Import Grid Godot template 5 年 前
icon.png 7d48ee6f88 Import Grid Godot template 5 年 前
icon.png.import 7d48ee6f88 Import Grid Godot template 5 年 前
project.godot 01243e104e Rename actions 5 年 前

README.md

Mighty Liners Reborn

Mighty Liners return !

Edit project

You can download the Godot engine on the official website and open this repository as a project.

Create a new level

Make the new level scene

  • Open this repository with Godot editor
  • Duplicate the file Levels/template.tscn with the name of your new level
  • Select the Grid node in the scene tree
  • Place the walls and ground tiles
  • Enable grid snap (Shift + G)
  • Place the spawn points

Test your level

To easily test your level, you can set the editor property Level To Loop in the root node of the Game scene to your new level, e.g. Focus. When you run the game (F5), it will loop indefinitely on the selected level.

Add your level in the list

In the root node of the Game scene again, you can add your new level in the Level Names list. Do not forget to clear the Level To Loop field before submitting your final work.