A remake of MightyLiners with Godot engine

DricomDragon 6ad3fdedc4 Merge branch 'imp/turn-at-input' %!s(int64=4) %!d(string=hai) anos
Levels 8974ed8a5e Create the Focus new level %!s(int64=4) %!d(string=hai) anos
Resources acd501e094 Share tileset ressource %!s(int64=4) %!d(string=hai) anos
.gitattributes 7d48ee6f88 Import Grid Godot template %!s(int64=5) %!d(string=hai) anos
.gitignore 5441845665 Ignore GoDot files %!s(int64=5) %!d(string=hai) anos
CharTween.gd e618707627 Use absolute angle turn %!s(int64=4) %!d(string=hai) anos
Game.gd 8974ed8a5e Create the Focus new level %!s(int64=4) %!d(string=hai) anos
Game.tscn acd501e094 Share tileset ressource %!s(int64=4) %!d(string=hai) anos
LICENSE.md 7d48ee6f88 Import Grid Godot template %!s(int64=5) %!d(string=hai) anos
MainCamera.gd 6156d5318f Move code from Game to Camera %!s(int64=4) %!d(string=hai) anos
Player.gd 4b147dfece Reduce the size of the move function %!s(int64=4) %!d(string=hai) anos
Player.tscn e618707627 Use absolute angle turn %!s(int64=4) %!d(string=hai) anos
README.md 0c20112931 First commit %!s(int64=5) %!d(string=hai) anos
Spawner.gd 696a234ac2 Add 3 spawn points in each level %!s(int64=4) %!d(string=hai) anos
Spawner.tscn 696a234ac2 Add 3 spawn points in each level %!s(int64=4) %!d(string=hai) anos
basic.png cb0fc88e6d Add a texture for death %!s(int64=5) %!d(string=hai) anos
basic.png.import 7d48ee6f88 Import Grid Godot template %!s(int64=5) %!d(string=hai) anos
default_env.tres 7d48ee6f88 Import Grid Godot template %!s(int64=5) %!d(string=hai) anos
icon.png 7d48ee6f88 Import Grid Godot template %!s(int64=5) %!d(string=hai) anos
icon.png.import 7d48ee6f88 Import Grid Godot template %!s(int64=5) %!d(string=hai) anos
player.png 785499a224 Put walls %!s(int64=5) %!d(string=hai) anos
player.png.import 7d48ee6f88 Import Grid Godot template %!s(int64=5) %!d(string=hai) anos
project.godot 01243e104e Rename actions %!s(int64=4) %!d(string=hai) anos

README.md

Mighty Liners Reborn

Mighty Liners return !