A remake of MightyLiners with Godot engine

DricomDragon f64fc653cd Make the liner sprite the new icon of the game 4 years ago
Levels 18a514b3ed Regroup scenes and scripts in folders 5 years ago
Resources 43f7616c57 Import new Liner sprite 5 years ago
Scenes 920864a0cc Enforce code ordering guidelines and add TODOs 4 years ago
Scripts 920864a0cc Enforce code ordering guidelines and add TODOs 4 years ago
.gitattributes 7d48ee6f88 Import Grid Godot template 5 years ago
.gitignore 5441845665 Ignore GoDot files 5 years ago
LICENSE.md 7d48ee6f88 Import Grid Godot template 5 years ago
README.md 2d931a5a44 Add tutorial to create a new level 5 years ago
project.godot f64fc653cd Make the liner sprite the new icon of the game 4 years ago

README.md

Mighty Liners Reborn

Mighty Liners return !

Edit project

You can download the Godot engine on the official website and open this repository as a project.

Create a new level

Make the new level scene

  • Open this repository with Godot editor
  • Duplicate the file Levels/template.tscn with the name of your new level
  • Select the Grid node in the scene tree
  • Place the walls and ground tiles
  • Enable grid snap (Shift + G)
  • Place the spawn points

Test your level

To easily test your level, you can set the editor property Level To Loop in the root node of the Game scene to your new level, e.g. Focus. When you run the game (F5), it will loop indefinitely on the selected level.

Add your level in the list

In the root node of the Game scene again, you can add your new level in the Level Names list. Do not forget to clear the Level To Loop field before submitting your final work.