OBJ.h 267 B

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  1. #ifndef OBJ_H
  2. #define OBJ_H
  3. #include "Modele3D.h"
  4. class OBJ : public Modele3D
  5. {
  6. public:
  7. OBJ();
  8. virtual ~OBJ();
  9. void charger( std::string const src, GLuint samplerID, float vertMulti = 1.0f, float textMulti = 1.0f);
  10. };
  11. #endif // OBJ_H