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- #ifndef OBJ_H
- #define OBJ_H
- #include "Modele3D.h"
- class OBJ : public Modele3D
- {
- public:
- OBJ();
- virtual ~OBJ();
- void charger( std::string const src, GLuint samplerID, float vertMulti = 1.0f, float textMulti = 1.0f);
- };
- #endif // OBJ_H
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