|
@@ -0,0 +1,139 @@
|
|
|
+//Basiques
|
|
|
+#include <iostream>
|
|
|
+#include <cmath>
|
|
|
+
|
|
|
+//SDL
|
|
|
+#include <SDL.h>
|
|
|
+#undef main
|
|
|
+//#include <SDL/SDL_rotozoom.h>
|
|
|
+
|
|
|
+int main ( int argc, char** argv )
|
|
|
+{
|
|
|
+ /// [1] Démarrage
|
|
|
+ // [1.1] Démarrages SDL
|
|
|
+ if ( SDL_Init( SDL_INIT_VIDEO ) < 0)
|
|
|
+ {
|
|
|
+ std::cout << "Impossible d'initialiser la SDL: " << SDL_GetError() << std::endl;
|
|
|
+ return 1;
|
|
|
+ }
|
|
|
+
|
|
|
+ // [1.2] Préparation de fermeture
|
|
|
+ atexit(SDL_Quit);
|
|
|
+
|
|
|
+ // [1.3] Para-fenêtre
|
|
|
+ SDL_WM_SetCaption("Sword_Finder", 0);
|
|
|
+
|
|
|
+ /// [2] Préparation des composants
|
|
|
+ // [2.1] Préparation de la fenêtre
|
|
|
+ SDL_Surface* screen = SDL_SetVideoMode(1280, 720, 32,
|
|
|
+ SDL_HWSURFACE|SDL_DOUBLEBUF);
|
|
|
+ if ( !screen )
|
|
|
+ {
|
|
|
+ std::cout << "Bug à l'initialisation: " << SDL_GetError() << std::endl;
|
|
|
+ return 1;
|
|
|
+ }
|
|
|
+
|
|
|
+ // [2.2] Préparation variables
|
|
|
+ int range(100) ;
|
|
|
+ SDL_Rect mouse({0, 0, 2*range, 2*range});
|
|
|
+ SDL_Rect pos({0,0,0,0});
|
|
|
+ bool grip(false);
|
|
|
+
|
|
|
+ // [2.3] Préparation surface
|
|
|
+ SDL_Surface* text = 0x0;
|
|
|
+ text = SDL_LoadBMP("pierres.bmp");
|
|
|
+ if ( !text )
|
|
|
+ std::cout << "Pb avec la texture." << std::endl;
|
|
|
+
|
|
|
+ SDL_Surface* obj = 0x0;
|
|
|
+ obj = SDL_LoadBMP("epee.bmp");
|
|
|
+ SDL_SetColorKey(obj, SDL_SRCCOLORKEY, 0xff00ff);
|
|
|
+
|
|
|
+ SDL_Surface* full = 0x0;
|
|
|
+ full = SDL_CreateRGBSurface(SDL_HWSURFACE, 1280, 720, 32, 0, 0, 0, 0) ;
|
|
|
+
|
|
|
+ SDL_Surface* calc = 0x0;
|
|
|
+ calc = SDL_CreateRGBSurface(SDL_HWSURFACE, 1280, 720, 32, 0, 0, 0, 0) ;
|
|
|
+
|
|
|
+ // [2.4] Remplissage
|
|
|
+ for ( int x(0); x < 1280; x += text->w )
|
|
|
+ for ( int y(0); y < 720; y += text->h )
|
|
|
+ {
|
|
|
+ pos.x = x ;
|
|
|
+ pos.y = y ;
|
|
|
+ SDL_BlitSurface(text, 0x0, full, &pos) ;
|
|
|
+ }
|
|
|
+ pos.x = 200;
|
|
|
+ pos.y = 400;
|
|
|
+
|
|
|
+ /// [3] Boucle principale
|
|
|
+ bool done = false;
|
|
|
+ SDL_Event event;
|
|
|
+ while (!done)
|
|
|
+ {
|
|
|
+ // [3.1] Gestion évènements
|
|
|
+ while (SDL_PollEvent(&event))
|
|
|
+ {
|
|
|
+ switch (event.type)
|
|
|
+ {
|
|
|
+ case SDL_QUIT:
|
|
|
+ done = true;
|
|
|
+ break;
|
|
|
+ case SDL_KEYDOWN:
|
|
|
+ if (event.key.keysym.sym == SDLK_ESCAPE)
|
|
|
+ done = true;
|
|
|
+ if (event.key.keysym.sym == SDLK_UP)
|
|
|
+ range += 5;
|
|
|
+ if (event.key.keysym.sym == SDLK_DOWN)
|
|
|
+ range -= 5;
|
|
|
+ break;
|
|
|
+ case SDL_MOUSEMOTION:
|
|
|
+ mouse.x = event.motion.x - range ;
|
|
|
+ mouse.y = event.motion.y - range ;
|
|
|
+ mouse.w = 2*range ;
|
|
|
+ mouse.h = 2*range ;
|
|
|
+ if (grip) {
|
|
|
+ pos.x += event.motion.xrel;
|
|
|
+ pos.y += event.motion.yrel;
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ case SDL_MOUSEBUTTONDOWN:
|
|
|
+ grip = true;
|
|
|
+ break;
|
|
|
+ case SDL_MOUSEBUTTONUP:
|
|
|
+ grip = false;
|
|
|
+ break;
|
|
|
+ } // end switch event type
|
|
|
+ } // end of message processing
|
|
|
+
|
|
|
+ // [3.2] Calculs
|
|
|
+
|
|
|
+ // [3.3] Dessin des composants
|
|
|
+ SDL_FillRect(screen, 0, 0x000000);
|
|
|
+
|
|
|
+ SDL_BlitSurface(full, 0x0, calc, 0x0);
|
|
|
+ SDL_BlitSurface(obj, 0x0, calc, &pos);
|
|
|
+ SDL_BlitSurface(calc, &mouse, screen, &mouse);
|
|
|
+
|
|
|
+ SDL_Flip(screen);
|
|
|
+
|
|
|
+ // [3.4] Temps
|
|
|
+ SDL_Delay(30);
|
|
|
+
|
|
|
+ } //fin bcl principale
|
|
|
+
|
|
|
+ ///Performance
|
|
|
+ /*SDL_Surface* m_surface[1000];
|
|
|
+ Uint32 temps(SDL_GetTicks());///Chrono START
|
|
|
+ for (int i(0); i<1000; i++) m_surface[i] = rotozoomSurface(epee, 35.0, 1.0, 1);
|
|
|
+ temps = SDL_GetTicks() - temps;///Chrono END
|
|
|
+ for (int i(0); i<1000; i++) SDL_FreeSurface(m_surface[i]);
|
|
|
+ std::cout << "Temps de calcul : " << temps << std::endl;*/
|
|
|
+
|
|
|
+ ///[4] Destruction des composants
|
|
|
+ SDL_FreeSurface(screen);
|
|
|
+ SDL_FreeSurface(text);
|
|
|
+ SDL_FreeSurface(full);
|
|
|
+
|
|
|
+ return 0;
|
|
|
+}
|