Browse Source

Fix math import

DricomDragon 4 years ago
parent
commit
9d27c37573
5 changed files with 5 additions and 5 deletions
  1. 1 1
      Contents/PlanetDef.h
  2. 1 1
      Contents/StarShip.h
  3. 1 1
      Control/Camera.h
  4. 1 1
      Graphics/Visual.h
  5. 1 1
      Maths/b2Angle.h

+ 1 - 1
Contents/PlanetDef.h

@@ -6,7 +6,7 @@
 #define SPACEEXPANSION_PLANETDEF_H
 
 #include <string>
-#include <Box2D/Common/b2Math.h>
+#include "../Maths/b2_math.h"
 #include "Stock.h"
 
 enum PlanetState {

+ 1 - 1
Contents/StarShip.h

@@ -5,7 +5,7 @@
 #ifndef SPACEEXPANSION_STARSHIP_H
 #define SPACEEXPANSION_STARSHIP_H
 
-#include <Box2D/Common/b2Math.h>
+#include "../Maths/b2_math.h"
 #include "../Graphics/Visual.h"
 #include "Stock.h"
 

+ 1 - 1
Control/Camera.h

@@ -6,7 +6,7 @@
 #define SPACEEXPANSION_CAMERA_H
 
 #include "Input.h"
-#include <Box2D/Common/b2Math.h>
+#include "../Maths/b2_math.h"
 
 class Camera {
     // Methods

+ 1 - 1
Graphics/Visual.h

@@ -6,7 +6,7 @@
 #define TINYSHOOTER_VISUAL_H
 
 #include <vector>
-#include <Box2D/Common/b2Math.h>
+#include "../Maths/b2_math.h"
 
 /* class Visual :
  * Describe something to show.

+ 1 - 1
Maths/b2Angle.h

@@ -5,7 +5,7 @@
 #ifndef TINYSHOOTER_B2ANGLE_H
 #define TINYSHOOTER_B2ANGLE_H
 
-#include <Box2D/Box2D.h>
+#include "b2_math.h"
 
 /**
  * Give angle between u and v