@@ -6,7 +6,7 @@
#define SPACEEXPANSION_PLANETDEF_H
#include <string>
-#include <Box2D/Common/b2Math.h>
+#include "../Maths/b2_math.h"
#include "Stock.h"
enum PlanetState {
@@ -5,7 +5,7 @@
#ifndef SPACEEXPANSION_STARSHIP_H
#define SPACEEXPANSION_STARSHIP_H
#include "../Graphics/Visual.h"
#define SPACEEXPANSION_CAMERA_H
#include "Input.h"
class Camera {
// Methods
#define TINYSHOOTER_VISUAL_H
#include <vector>
/* class Visual :
* Describe something to show.
#ifndef TINYSHOOTER_B2ANGLE_H
#define TINYSHOOTER_B2ANGLE_H
-#include <Box2D/Box2D.h>
+#include "b2_math.h"
/**
* Give angle between u and v