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:beetle: Prevent Godot to have a white tooth

DricomDragon 1 week ago
parent
commit
628fbd9770
1 changed files with 1 additions and 0 deletions
  1. 1 0
      godot/slides/204/PhysicsEngine.tscn

+ 1 - 0
godot/slides/204/PhysicsEngine.tscn

@@ -11,6 +11,7 @@ viewport_path = NodePath("SubViewport")
 script = ExtResource("1_ag2av")
 
 [node name="SubViewport" type="SubViewport" parent="."]
+transparent_bg = true
 size = Vector2i(1920, 1080)
 
 [node name="Demo" parent="SubViewport" instance=ExtResource("2_u43ho")]