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:wrench: Update only when visible

DricomDragon 1 week ago
parent
commit
cda8c71462
1 changed files with 0 additions and 1 deletions
  1. 0 1
      godot/slides/203/RenderingEngine.tscn

+ 0 - 1
godot/slides/203/RenderingEngine.tscn

@@ -24,6 +24,5 @@ texture = SubResource("ViewportTexture_yehud")
 [node name="SubViewport" type="SubViewport" parent="."]
 transparent_bg = true
 size = Vector2i(732, 872)
-render_target_update_mode = 4
 
 [node name="3DRoot" parent="SubViewport" instance=ExtResource("4_yehud")]