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- @icon("res://common/graphics/icons/godot_icon_slide.svg")
- class_name Slide
- extends Node2D
- # Display slide content
- signal finished
- # Called when the node enters the scene tree for the first time.
- func _ready():
- pass # Replace with function body.
- # Called every frame. 'delta' is the elapsed time since the previous frame.
- func _process(delta):
- pass
- func _unhandled_key_input(event: InputEvent):
- if event.is_action("ui_accept") and event.is_pressed():
- finished.emit()
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