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- [gd_scene load_steps=4 format=2]
- [ext_resource path="res://labs/cascade/component/ball/firefox-logo.png" type="Texture" id=1]
- [sub_resource type="PhysicsMaterial" id=2]
- bounce = 0.22
- [sub_resource type="CircleShape2D" id=1]
- radius = 4.0
- [node name="Ball" type="RigidBody2D"]
- physics_material_override = SubResource( 2 )
- [node name="FirefoxSprite" type="Sprite" parent="."]
- scale = Vector2( 0.064, 0.064 )
- texture = ExtResource( 1 )
- [node name="RoundFixture" type="CollisionShape2D" parent="."]
- shape = SubResource( 1 )
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