land_tile_set.tres 2.4 KB

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  1. [gd_resource type="TileSet" load_steps=4 format=3 uid="uid://c1wnvwl4fiyqa"]
  2. [ext_resource type="Texture2D" uid="uid://bw0b0ornoeb4m" path="res://component/entity/land/tileset_image.png" id="1_lvbaa"]
  3. [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_7xaig"]
  4. resource_name = "Ground"
  5. texture = ExtResource("1_lvbaa")
  6. texture_region_size = Vector2i(65, 89)
  7. 0:0/0 = 0
  8. 0:0/0/texture_origin = Vector2i(0, -10)
  9. 1:0/0 = 0
  10. 1:0/0/texture_origin = Vector2i(0, -10)
  11. 2:0/0 = 0
  12. 2:0/0/texture_origin = Vector2i(0, -10)
  13. 4:0/0 = 0
  14. 4:0/0/texture_origin = Vector2i(0, -10)
  15. 0:1/0 = 0
  16. 0:1/0/texture_origin = Vector2i(0, -10)
  17. 1:1/0 = 0
  18. 1:1/0/texture_origin = Vector2i(0, -10)
  19. 2:1/0 = 0
  20. 2:1/0/texture_origin = Vector2i(0, -10)
  21. 4:1/0 = 0
  22. 4:1/0/texture_origin = Vector2i(0, -10)
  23. 0:2/0 = 0
  24. 0:2/0/texture_origin = Vector2i(0, -10)
  25. 1:2/0 = 0
  26. 1:2/0/texture_origin = Vector2i(0, -10)
  27. 2:2/0 = 0
  28. 2:2/0/texture_origin = Vector2i(0, -10)
  29. 0:3/0 = 0
  30. 0:3/0/texture_origin = Vector2i(0, -10)
  31. 1:3/0 = 0
  32. 1:3/0/texture_origin = Vector2i(0, -10)
  33. 2:3/0 = 0
  34. 2:3/0/texture_origin = Vector2i(0, -10)
  35. 0:4/0 = 0
  36. 0:4/0/texture_origin = Vector2i(0, -10)
  37. 1:4/0 = 0
  38. 1:4/0/texture_origin = Vector2i(0, -10)
  39. 2:4/0 = 0
  40. 2:4/0/texture_origin = Vector2i(0, -10)
  41. [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_0cmhd"]
  42. resource_name = "Rock"
  43. texture = ExtResource("1_lvbaa")
  44. margins = Vector2i(0, 61)
  45. texture_region_size = Vector2i(56, 64)
  46. 0:0/0 = 0
  47. 1:0/0 = 0
  48. 2:0/0 = 0
  49. 3:0/0 = 0
  50. 4:0/0 = 0
  51. 5:0/0 = 0
  52. 6:0/0 = 0
  53. 7:0/0 = 0
  54. 8:0/0 = 0
  55. 0:1/0 = 0
  56. 1:1/0 = 0
  57. 2:1/0 = 0
  58. 3:1/0 = 0
  59. 4:1/0 = 0
  60. 5:1/0 = 0
  61. 6:1/0 = 0
  62. 7:1/0 = 0
  63. 8:1/0 = 0
  64. 0:2/0 = 0
  65. 1:2/0 = 0
  66. 2:2/0 = 0
  67. 3:2/0 = 0
  68. 4:2/0 = 0
  69. 5:2/0 = 0
  70. 6:2/0 = 0
  71. 7:2/0 = 0
  72. 8:2/0 = 0
  73. 0:3/0 = 0
  74. 1:3/0 = 0
  75. 2:3/0 = 0
  76. 3:3/0 = 0
  77. 4:3/0 = 0
  78. 6:3/0 = 0
  79. 7:3/0 = 0
  80. 8:3/0 = 0
  81. 0:4/0 = 0
  82. 1:4/0 = 0
  83. 2:4/0 = 0
  84. 3:4/0 = 0
  85. 6:4/0 = 0
  86. 7:4/0 = 0
  87. 8:4/0 = 0
  88. 0:5/0 = 0
  89. 1:5/0 = 0
  90. 2:5/0 = 0
  91. 3:5/0 = 0
  92. 4:5/0 = 0
  93. 5:5/0 = 0
  94. 6:5/0 = 0
  95. 7:5/0 = 0
  96. 8:5/0 = 0
  97. 4:4/0 = 0
  98. 5:3/0 = 0
  99. 5:4/0 = 0
  100. 0:6/next_alternative_id = 3
  101. 0:6/0 = 0
  102. 0:6/2 = 2
  103. 1:6/next_alternative_id = 4
  104. 1:6/0 = 0
  105. 1:6/1 = 1
  106. 1:6/1/flip_h = true
  107. 1:6/2 = 2
  108. 1:6/2/modulate = Color(1, 0.768627, 1, 1)
  109. 1:6/3 = 3
  110. 1:6/3/flip_h = true
  111. 1:6/3/modulate = Color(1, 0.768627, 1, 1)
  112. 2:6/0 = 0
  113. 3:6/0 = 0
  114. 4:6/0 = 0
  115. 5:6/0 = 0
  116. 6:6/0 = 0
  117. 7:6/0 = 0
  118. 8:6/0 = 0
  119. [resource]
  120. tile_shape = 3
  121. tile_size = Vector2i(65, 65)
  122. sources/0 = SubResource("TileSetAtlasSource_7xaig")
  123. sources/2 = SubResource("TileSetAtlasSource_0cmhd")