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- [gd_resource type="TileSet" load_steps=4 format=3 uid="uid://c1wnvwl4fiyqa"]
- [ext_resource type="Texture2D" uid="uid://bw0b0ornoeb4m" path="res://component/entity/land/tileset_image.png" id="1_lvbaa"]
- [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_7xaig"]
- resource_name = "Ground"
- texture = ExtResource("1_lvbaa")
- texture_region_size = Vector2i(65, 89)
- 0:0/0 = 0
- 0:0/0/texture_origin = Vector2i(0, -10)
- 1:0/0 = 0
- 1:0/0/texture_origin = Vector2i(0, -10)
- 2:0/0 = 0
- 2:0/0/texture_origin = Vector2i(0, -10)
- 4:0/0 = 0
- 4:0/0/texture_origin = Vector2i(0, -10)
- 0:1/0 = 0
- 0:1/0/texture_origin = Vector2i(0, -10)
- 1:1/0 = 0
- 1:1/0/texture_origin = Vector2i(0, -10)
- 2:1/0 = 0
- 2:1/0/texture_origin = Vector2i(0, -10)
- 4:1/0 = 0
- 4:1/0/texture_origin = Vector2i(0, -10)
- 0:2/0 = 0
- 0:2/0/texture_origin = Vector2i(0, -10)
- 1:2/0 = 0
- 1:2/0/texture_origin = Vector2i(0, -10)
- 2:2/0 = 0
- 2:2/0/texture_origin = Vector2i(0, -10)
- 0:3/0 = 0
- 0:3/0/texture_origin = Vector2i(0, -10)
- 1:3/0 = 0
- 1:3/0/texture_origin = Vector2i(0, -10)
- 2:3/0 = 0
- 2:3/0/texture_origin = Vector2i(0, -10)
- 0:4/0 = 0
- 0:4/0/texture_origin = Vector2i(0, -10)
- 1:4/0 = 0
- 1:4/0/texture_origin = Vector2i(0, -10)
- 2:4/0 = 0
- 2:4/0/texture_origin = Vector2i(0, -10)
- [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_0cmhd"]
- resource_name = "Rock"
- texture = ExtResource("1_lvbaa")
- margins = Vector2i(0, 61)
- texture_region_size = Vector2i(56, 64)
- 0:0/0 = 0
- 1:0/0 = 0
- 2:0/0 = 0
- 3:0/0 = 0
- 4:0/0 = 0
- 5:0/0 = 0
- 6:0/0 = 0
- 7:0/0 = 0
- 8:0/0 = 0
- 0:1/0 = 0
- 1:1/0 = 0
- 2:1/0 = 0
- 3:1/0 = 0
- 4:1/0 = 0
- 5:1/0 = 0
- 6:1/0 = 0
- 7:1/0 = 0
- 8:1/0 = 0
- 0:2/0 = 0
- 1:2/0 = 0
- 2:2/0 = 0
- 3:2/0 = 0
- 4:2/0 = 0
- 5:2/0 = 0
- 6:2/0 = 0
- 7:2/0 = 0
- 8:2/0 = 0
- 0:3/0 = 0
- 1:3/0 = 0
- 2:3/0 = 0
- 3:3/0 = 0
- 4:3/0 = 0
- 6:3/0 = 0
- 7:3/0 = 0
- 8:3/0 = 0
- 0:4/0 = 0
- 1:4/0 = 0
- 2:4/0 = 0
- 3:4/0 = 0
- 6:4/0 = 0
- 7:4/0 = 0
- 8:4/0 = 0
- 0:5/0 = 0
- 1:5/0 = 0
- 2:5/0 = 0
- 3:5/0 = 0
- 4:5/0 = 0
- 5:5/0 = 0
- 6:5/0 = 0
- 7:5/0 = 0
- 8:5/0 = 0
- 4:4/0 = 0
- 5:3/0 = 0
- 5:4/0 = 0
- 0:6/next_alternative_id = 3
- 0:6/0 = 0
- 0:6/2 = 2
- 1:6/next_alternative_id = 4
- 1:6/0 = 0
- 1:6/1 = 1
- 1:6/1/flip_h = true
- 1:6/2 = 2
- 1:6/2/modulate = Color(1, 0.768627, 1, 1)
- 1:6/3 = 3
- 1:6/3/flip_h = true
- 1:6/3/modulate = Color(1, 0.768627, 1, 1)
- 2:6/0 = 0
- 3:6/0 = 0
- 4:6/0 = 0
- 5:6/0 = 0
- 6:6/0 = 0
- 7:6/0 = 0
- 8:6/0 = 0
- [resource]
- tile_shape = 3
- tile_size = Vector2i(65, 65)
- sources/0 = SubResource("TileSetAtlasSource_7xaig")
- sources/2 = SubResource("TileSetAtlasSource_0cmhd")
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