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:beetle: Supprime les briques en doublon dans le niveau avalanche

DricomDragon 9 月之前
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1c6683017d
共有 1 个文件被更改,包括 0 次插入9 次删除
  1. 0 9
      godot/exec/niveaux/avalanche.tscn

+ 0 - 9
godot/exec/niveaux/avalanche.tscn

@@ -39,9 +39,6 @@ script = ExtResource("4_66624")
 [node name="Brique1" parent="Briques/PicGauche" instance=ExtResource("5_rw2dy")]
 position = Vector2(210, 224)
 
-[node name="Brique5" parent="Briques/PicGauche" instance=ExtResource("5_rw2dy")]
-position = Vector2(210, 224)
-
 [node name="Brique6" parent="Briques/PicGauche" instance=ExtResource("5_rw2dy")]
 position = Vector2(210, 240)
 
@@ -68,9 +65,6 @@ script = ExtResource("4_66624")
 [node name="Brique1" parent="Briques/PicDroit" instance=ExtResource("5_rw2dy")]
 position = Vector2(210, 224)
 
-[node name="Brique5" parent="Briques/PicDroit" instance=ExtResource("5_rw2dy")]
-position = Vector2(210, 224)
-
 [node name="Brique6" parent="Briques/PicDroit" instance=ExtResource("5_rw2dy")]
 position = Vector2(210, 240)
 
@@ -98,9 +92,6 @@ mouvement_script = ExtResource("7_efa4s")
 [node name="Brique1" parent="Briques/Meca" instance=ExtResource("5_rw2dy")]
 position = Vector2(0, 16)
 
-[node name="Brique5" parent="Briques/Meca" instance=ExtResource("5_rw2dy")]
-position = Vector2(0, 16)
-
 [node name="Brique6" parent="Briques/Meca" instance=ExtResource("5_rw2dy")]
 position = Vector2(0, 32)