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- [gd_scene load_steps=5 format=3 uid="uid://brd8yid3l7wgm"]
- [ext_resource type="PhysicsMaterial" uid="uid://c6bddricwmcxx" path="res://ressources/materiaux/metal.tres" id="1_exny1"]
- [ext_resource type="Script" path="res://composants/objets/brique/brique.gd" id="2_gkrr0"]
- [ext_resource type="Texture2D" uid="uid://r7iyjvdve5a1" path="res://composants/objets/brique/images/01.png" id="3_72vd6"]
- [sub_resource type="RectangleShape2D" id="RectangleShape2D_tnj5s"]
- size = Vector2(30, 16)
- [node name="Brique" type="StaticBody2D"]
- collision_layer = 16
- collision_mask = 0
- physics_material_override = ExtResource("1_exny1")
- script = ExtResource("2_gkrr0")
- [node name="Image" type="Sprite2D" parent="."]
- texture = ExtResource("3_72vd6")
- centered = false
- [node name="Forme" type="CollisionShape2D" parent="."]
- visible = false
- position = Vector2(15, 8)
- shape = SubResource("RectangleShape2D_tnj5s")
- debug_color = Color(1, 0.6, 0.701961, 0.419608)
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