Commit History

Autor SHA1 Mensaxe Data
  DricomDragon 5bf585112f Mark the input as handled once proceed %!s(int64=5) %!d(string=hai) anos
  DricomDragon d98d933af4 Capture events in callbacks %!s(int64=5) %!d(string=hai) anos
  DricomDragon 675820162b Make turn animation fast at start %!s(int64=5) %!d(string=hai) anos
  DricomDragon 1ab8273596 Make the tween ease symetric %!s(int64=5) %!d(string=hai) anos
  DricomDragon 29d27a01f1 Disable 3D rendering at project level %!s(int64=5) %!d(string=hai) anos
  DricomDragon d3aeda4ad9 Enable camera smoothing %!s(int64=5) %!d(string=hai) anos
  DricomDragon 643c4d8751 Ignore unused arguments %!s(int64=5) %!d(string=hai) anos
  DricomDragon 47de332bef Load nodes with the onready keyword %!s(int64=5) %!d(string=hai) anos
  DricomDragon 677f8f8fe7 Fix duplicated moves %!s(int64=5) %!d(string=hai) anos
  DricomDragon bd9736663b Move movement in dedicated player method %!s(int64=5) %!d(string=hai) anos
  DricomDragon 4f61cc3513 Show every players when all dead %!s(int64=5) %!d(string=hai) anos
  DricomDragon 500c0918ac Create and use the group living %!s(int64=5) %!d(string=hai) anos
  DricomDragon 2059870a9c Use a group instead of player list %!s(int64=5) %!d(string=hai) anos
  DricomDragon 3bacc7b80e Dynamically instance two players %!s(int64=5) %!d(string=hai) anos
  DricomDragon 3bb2128d08 Dynamically instance one player %!s(int64=5) %!d(string=hai) anos
  DricomDragon fdef808d11 Move players and camera out of grid node %!s(int64=5) %!d(string=hai) anos
  DricomDragon 282602ceb1 Automatically adjust zoom with any number of player %!s(int64=5) %!d(string=hai) anos
  DricomDragon 790b698c42 Shorten direction enum flags %!s(int64=5) %!d(string=hai) anos
  DricomDragon baa134e399 Use enumerations for player direction %!s(int64=5) %!d(string=hai) anos
  DricomDragon ce3f60bfc2 Use array to store players %!s(int64=5) %!d(string=hai) anos
  DricomDragon 8965b0a95e Use onready feature on Game script %!s(int64=5) %!d(string=hai) anos
  DricomDragon 7acaacfc1e Make the camera zoom when distance increase %!s(int64=5) %!d(string=hai) anos
  DricomDragon 0bf0f53b16 Put the camera between the two players %!s(int64=5) %!d(string=hai) anos
  DricomDragon cca6b16932 Add a second player %!s(int64=5) %!d(string=hai) anos
  DricomDragon a2c4124a1e Increase experimental arena size %!s(int64=5) %!d(string=hai) anos
  DricomDragon fab9475314 Add custom dvorak turn binding for player 1 %!s(int64=5) %!d(string=hai) anos
  DricomDragon 9b240ada2d Center raycasts again %!s(int64=5) %!d(string=hai) anos
  DricomDragon 198f9caa61 Fix crash guard double turn bug %!s(int64=5) %!d(string=hai) anos
  DricomDragon d3792fd54c First implementation of crash guard %!s(int64=5) %!d(string=hai) anos
  DricomDragon fc7321f42c Extend area with corridors %!s(int64=5) %!d(string=hai) anos